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All Fives for Pairs — Rules

All Fives (Muggins, "Pyatyorochka") for two teams: every multiple of 5 on the open ends scores for your team.

1. At a glance

2. How to play

  1. Each player gets 7 tiles. A hand with 5+ doubles, or 6+ tiles of one number, is reshuffled automatically.
  2. The holder of 1-1 opens the first hand of the game and may lead any tile. Every later hand is opened, with any tile, by the winner of the previous hand: the player who went out or, after a blocked game, the last player who played a non-double.
  3. Play a tile that matches an open end. Doubles go crosswise. The first double is the spinner. Its two long sides are played first; once both are covered, its up and down sides open as well, giving four ends. The spinner counts both halves until both long sides are covered.
  4. If you can play, you must; otherwise you pass ("knock").
  5. The hand ends when a player plays their last tile ("domino!") or nobody can play (a blocked game).

3. Scoring

All points are at face value and go to the team.

4. Winning the game

The first team to reach the target wins at once, even mid-hand. Each player has a 15-minute clock for the whole game; if one runs out of time, their team loses.

5. Table options

Play Muggins 2×2